OpenGL Lighting or How Light Sources Work (Long, In-depth Tutorial)
OpenGL Lighting is the longest tutorial on this website (so far). It is a thorough in-depth exploration of light and how to use light in various ways in OpenGL.
View ArticleOpenGL Coordinate System Tutorial (Camera, Plane, Basics)
Introduction to 3D Graphics, 3D Basics, Beginner Lessons, Perspective Projection and Orthographic Projection. How DoesThe 3D Camera Work?
View ArticleSetup OpenGl on Visual C++ 6 (linking and building requirements)
OpenGL and Visual C++ 6 Compiler Setup and LIB files
View ArticleCreating an OpenGL Window from Scratch - A Beginner's Tutorial
This tutorial covers Window Device and OpenGL Rendering Contexts (using wglCreateContext and wglMakeCurrent). You will also learn how to initialize and set up OpenGL using specific initialization...
View ArticleIntroduction to OpenGL Primitives - Drawing Basic Shapes
Learn to draw basic OpenGL Primitives using glBegin, glEnd, glVertex2f, glVertex3f and glVertex4f functions. Let glBegin function know what you're drawing by passing parameters such as: GL_POINTS,...
View ArticleOpenGL Color with glColor (glColor3f)
This tutorial introduces you to OpenGL color using glColor command. As with the previous tutorial I will only use a single triangle to demonstrate the use of color. All the same rules will still apply...
View ArticleOpenGL 3D Transformations
OpenGL 3D Transformations are explained in the famous OpenGL "Blue Book", also known as the OpenGL Superbible. However, I'd like to give this subject more attention because it's pretty important.
View ArticleMaking a Custom 3D Model Format for OpenGL
Creating 3-Dimensional (3D) model format is very important if you want to build any serious applications. This beginner's model composition tutorial explains one way of how to construct an OpenGL model...
View ArticleOpenGL Base Code (Just enough to set you up)
An Overview of my OpenGL base code. Hope you can put it to a good use!
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